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Top 10 Most Famous 3D Artists Around the World TopTeny.com

    https://www.topteny.com/top-10-famous-3d-artists-around-world-2017/
    Apr 15, 2017 · Top 10 Most Famous 3D Artists Around the World 10 Daniel Bel – Computer Graphics 3D Artist. Daniel Bel is a computer graphics 3D artist, digital …Author: Mirane

18 Unbelievably Realistic Works of 3D Digital Art & Design ...

    https://weburbanist.com/2010/03/29/18-unbelievably-realistic-works-of-3d-digital-art/
    Mar 29, 2010 · Pasquale Giacobelli’s images may not have quite the crispness and shocking realism as some of his fellow 3D artists, but his art has a special something that many of them are lacking – humanity. There’s something in the eyes of his subjects …

10 Examples of Beautiful Computer Generated Art Widewalls

    https://www.widewalls.ch/magazine/computer-generated-art-10-artworks
    Oct 06, 2015 · As in most examples of computer art, some aspects are left to chance and are chosen randomly by the machine, while others are carefully designed by the artist. Gilles Tran – Blowing in the wind. Gilles Tran – Blowing in the wind. French contemporary 3D artist Gilles Tran, mostly known as Oyonale, is dedicated to digital art.

The best 3D modelling software in 2021 Creative Bloq

    https://www.creativebloq.com/features/best-3d-modelling-software
    Jan 21, 2021 · Ask any 3D artist to name the best 3D modelling software, and most will choose Autodesk Maya. Largely seen as the industry standard for CG, Autodesk Maya boasts an unrivalled range of tools and features. This hugely extensible app isn't for the faint-hearted: its toolset is hugely complex and takes time to learn.

Best Workstation Computer for 3D Modeling and Rendering

    https://www.cgdirector.com/best-computer-3d-modeling-rendering/
    Sep 07, 2018 · This can improve and accelerate a 3D-Artists Workflow tenfold as you are able to iterate more often before finishing a project. Image-Source: furryball.aaa-studio.eu Beginners are often told to start with 3D Rendering on the CPU and later switch to (often) costly 3rd Party GPU Render Engines when they have learned enough to properly utilize them.

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