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Darksiders 2 — Robert Giampa - Senior Environment Artist

    http://robertgiampa.com/darksiders-ii-environment-art/
    The majority of the Darksiders 2 environment art was created using a modular process, with assets created by every artist on the team in 3D Studio Max/Z Brush and built in Vigil Games' proprietary Oblivion Editor. These screenshots are from rooms/dungeons that I built, working from a blue room/grey box designer layout to full polish.

Robert Giampa - Senior Environment Artist

    http://robertgiampa.com/
    Robert Giampa - Senior Environment Artist The Last of Us 2; Wildstar; Darksiders 2; Ghostbusters; Props; Assets - Darksiders 2

Darksiders - FELIX VOIGT ENVIRONMENT ARTIST

    https://felixvoigt.weebly.com/darksiders.html
    FELIX VOIGT ENVIRONMENT ARTIST. Work About Contact June - August 2018 This reel is the result of my work as a Junior Cinematic Artist at metricminds, where we created many of the cutscenes of Darksiders III for Gunfire Games. I was able to contribute to the project in form of integrating animations and cameras into Unreal, providing additional ...

Darksiders 2 Environment Art Архитектурные эскизы ...

    https://www.pinterest.com/pin/321374123380645262/
    Concept artist Avery Coleman has released some concept art he created for Darksiders II while working at Vigil Games. Avery worked directly under Joe Madureira and Brian Jones creating a variety of key creature, character, props and equipment designs. Link: averycolemanart.blogspot.com The following are collaborations with artist Joe Madureira.

Darksiders 2 Environment Art — polycount

    https://polycount.com/discussion/105309/darksiders-2-environment-art
    Hello everyone. I'm an environment artist at Vigil Games. We just wanted to share a few samples of our environment work on Darksiders 2. We are all very proud of our work and the game and we hope you enjoy looking at it as much as we enjoyed making it.

Steven Skidmore - Darksiders and Houdini Principal ...

    https://www.exp-points.com/steven-skidmore-darksiders-and-houdini
    Steven is a Principal Artist at Gunfire Games and has worked on both Darksiders II and III. In this article we explore the processes that go into crafting the environments in Darksiders, Stevens incredible Houdini rock generation, and how Houdini was implemented in creating Darksiders III.

Airship Syndicate Darksiders Genesis Art Blast ...

    https://magazine.artstation.com/2019/12/airship-syndicate-darksiders-genesis-art-blast/
    Dec 10, 2019 · Andrew Harrington – Senior Environment Artist – Darksiders: Genesis Isabel Grayce – Environment Artist Andy Hansen – Outsource Manager / Environment Artist

Peter Richmond - Senior Environment Artist - Gunfire Games ...

    https://www.linkedin.com/in/pr3dart
    Darksiders III (PS4, XboxOne, PC) Dead and Buried (Oculus VR) Remnant: From the Ashes (PS4, XboxOne, PC) ... Senior Environment Artist at Respawn Entertainment Los Angeles, CA.Title: Worldbuilder

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