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How to Become an Artist for Video Games: 8 Steps (with ...

    https://www.wikihow.com/Become-an-Artist-for-Video-Games
    Sep 20, 2011 · Steps 1. Learn all you can about character animation and video games. This includes going back to the very first Disney... 2. Draw incessantly. The best way to learn how to draw is to do it. You can take classes at a local art …75%(41)

Become a Video Game Concept Artist: Requirements & Careers

    https://study.com/articles/Be_a_Game_Artist_Requirements_and_Information.html
    Nov 15, 2010 · Game Artist Career Information: Steps to Obtain Employment. Step 1: Compare Job Duties and Find Your Specialty. In general, game artists develop 2-dimensional or 3-dimensional animated characters, environments ... Step 2: Gain Necessary Skills. Step 3: …

How To Become A Video Game Concept Artist

    https://www.gameindustrycareerguide.com/how-to-become-a-video-game-concept-artist/
    “Insist on developing a range of skills that make you a multi-threat.” Tyler has worked on numerous games for mobile, PC and consoles, including Forza Motorsports 5 by Microsoft Studios. Learn why he thinks that being a strong communicator is just as important as being a strong artist.

How To Become A Video Game Level Designer

    https://www.gameindustrycareerguide.com/how-to-become-a-video-game-level-designer/
    A couple of things to consider might be 1) put some thought into what skills and talents allow you to do what you do well, and think about how those skills/talents could translate into other activities in the game industry (e.g. around game design or environment art). And 2) explore some game-related fields such as “serious games,” simulation, or visualization – they may have needs more aligned to your background …

Everything You Need to Know to Become a Game Environment ...

    https://magazine.artstation.com/2017/03/game-environment-artist/
    Mar 17, 2017 · As an Environment Artist, you need to be familiar with a modeling package like 3ds Max, Maya or Modo. Knowing how to use Photoshop or Substance Designer/Painter is very essential for creating your textures and materials. On top of that, you should also be familiar with a 3D sculpting program like ZBrush or 3DCoat.

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