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How to Become an Artist for Video Games: 8 Steps (with ...

    https://www.wikihow.com/Become-an-Artist-for-Video-Games
    Sep 20, 2011 · Apply for a job as a video game artist, either at the company where you interned, or at another company. Make sure your resume and portfolio reflect your strengths and showcase your talent by highlighting any video games …75%(41)

Become a Video Game Concept Artist: Requirements & Careers

    https://study.com/articles/Be_a_Game_Artist_Requirements_and_Information.html
    Nov 15, 2010 · Although game artist requirements does not include an education, some employers do prefer job candidates who have received formal training in a game art …

How To Become A Video Game Concept Artist

    https://www.gameindustrycareerguide.com/how-to-become-a-video-game-concept-artist/
    The more things you are interested in and skilled at, the more valuable you are to the employer. The industry has become so competitive with talent.Often when selecting applicants to fill a role, we chose the artist that has decent paint skills but also knows Maya/3DS Max and After Effects over the artist that is clearly a better painter yet lacks other software proficiency.

How to be a more EMPLOYABLE artist in Video Games ...

    https://www.youtube.com/watch?v=5cixuKSsmY0
    Tutorials/Templates/Brushes - https://gumroad.com/trentkTrents Books on Kindle - https://www.amazon.com/author/trentkaniugaTwitter- http://twitter.com/trentk...

Everything You Need to Know to Become a Game Environment ...

    https://magazine.artstation.com/2017/03/game-environment-artist/
    Mar 17, 2017 · Just show that you can create good game art and are familiar with the whole process. Making high poly meshes and baking them down on a low poly is something that every 3D artist needs to know and your portfolio should show that.

How To Become A Video Game Special Effects Artist

    https://www.gameindustrycareerguide.com/how-to-become-a-video-game-special-effects-artist/
    My best advice is to choose a school that gives you a broad survey of game art or animated film production. For the software side, grab a game engine and just start playing with it! Source, Unreal, CryEngine, Unity 3D, whatever is current and free/affordable. Anytime you can’t figure something out, look for online tutorials.

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