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JavaScript for Sound Artists: Learn to Code with the Web ...

    http://englishonlineclub.com/pdf/JavaScript%20for%20Sound%20Artists%20-%20Learn%20to%20Code%20with%20the%20Web%20Audio%20API%20%5BEnglishOnlineClub.com%5D.pdf
    artists to help them build websites, mobile applications, games, and other things, but next to none is directed exclusively toward the sound arts community. This book is designed to fill this role and to teach the fundamentals of web-based software development, and specifically, the basics of the JavaScript programming language to sound artists.

JavaScript for Sound Artists: Learn to Code with the Web ...

    https://www.routledge.com/JavaScript-for-Sound-Artists-Learn-to-Code-with-the-Web-Audio-API/Turner-Leonard/p/book/9781138961531
    Learn how to program JavaScript while creating interactive audio applications with JavaScript for Sound Artists: Learn to Code With the Web Audio API! William Turner and Steve Leonard showcase the basics of JavaScript language programing so that readers can learn how to build browser based audio applications, such as music synthesizers and drum machines. The companion website offers further ...

JavaScript for Sound Artists: Learn to Code with the Web ...

    https://www.wowebook.org/javascript-for-sound-artists-learn-to-code-with-the-web-audio-api/
    Mar 02, 2017 · JavaScript for Sound Artists: Learn to Code with the Web Audio API by WOW! eBook · March 2, 2017 eBook Details:

JavaScript for Sound Artists: Learn to Code with the Web ...

    https://www.amazon.com/JavaScript-Sound-Artists-Learn-Audio/dp/1138961531
    JavaScript for Sound Artists: Learn to Code with the Web Audio API [Turner, William, Leonard, Steve] on Amazon.com. *FREE* shipping on qualifying offers. JavaScript for Sound Artists: Learn to Code with the Web Audio API4.3/5(8)

Generate Sounds Programmatically With Javascript

    https://marcgg.com/blog/2016/11/01/javascript-audio/
    Nov 01, 2016 · The code to start the sound now looks like this: var context = new AudioContext var o = context. createOscillator var g = context. createGain o. connect (g) g. connect (context. destination) o. start (0). Play. In order to stop the sound we change the gain value, effectively reducing the volume. Note that we don’t ramp down to 0 since there is a limitation in this function where the value ...

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