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Frank Tzeng - Lead Character Artist - Naughty Dog LinkedIn

    https://www.linkedin.com/in/frank-tzeng-29460b20
    Frank Tzeng is a Lead Character Artist at Naughty Dog, Inc., currently working on Unchartered 4: A Thief’s End. Originally from Taiwan, Frank moved to Los Angeles to work on a host of Triple-A...Occupation: Lead Character Artist at Naughty Dog

Soa Lee - Lead Character Artist - Naughty Dog LinkedIn

    https://www.linkedin.com/in/soalee
    Soa Lee - Lead Character Artist - Naughty Dog LinkedIn.Title: Character artist

Naughty Dog Character Artist Reviews Glassdoor

    https://www.glassdoor.com/Reviews/Naughty-Dog-Character-Artist-Reviews-EI_IE134488.0,11_KO12,28.htm
    I have been working at Naughty Dog full-time for less than a year Pros Fun to be a character artist and work with other people and has a fun environment and nice work space.4/5(75)

Naughty Dog Character Artist Salaries Glassdoor

    https://www.glassdoor.com/Salary/Naughty-Dog-Character-Artist-Salaries-E134488_D_KO12,28.htm
    Aug 11, 2020 · Character Artist salaries at Naughty Dog can range from $77,732-$89,230. This estimate is based upon 2 Naughty Dog Character Artist salary report(s) provided by employees or estimated based upon statistical methods. See all Character Artist …

Naughty Dog Uncharted 4: Art Blast! - ArtStation Magazine

    https://magazine.artstation.com/2016/05/uncharted-4-art-blast/
    May 17, 2016 · Though their portfolios are not posted with this blast, a big shout out must go to Art Directors Robh Ruppel and Erick Pangilinan for their amazing work! Huge thanks also go to Naughty Dog’s Jack Coleman for making the art blast happen!Author: Daniel Wade

About — Glauco Longhi

    https://www.glaucolonghi.com/about
    About — Glauco Longhi. “Glauco Longhi is a traditional and digital sculptor, currently working as Character Director at Striking Distance Studios - PUBG Corporation. He was formerly a Lead Character Artist at Sony Santa Monica Studio and Senior Character Artist at Naughty Dog. His latest shipped titles were God of War - Sony Santa Monica Studio (2018) and Uncharted 4 - Naughty Dog. (2016)

Creating Characters in Uncharted 4 with Naughty Dog's ...

    https://www.youtube.com/watch?v=fgDv7njYUWU
    Jun 01, 2016 · Recording of Live Session on May 27th 2016 with Naughty Dog's Character Arts Team as we discussed their process for creating the characters that make up the ...Author: CG Society

Naughty Dog - Wikipedia

    https://en.wikipedia.org/wiki/Naughty_Dog
    Naughty Dog, LLC (formerly JAM Software, Inc.) is an American first-party video game developer based in Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984, the studio was acquired by Sony Computer Entertainment in 2001. Gavin and Rubin produced a sequence of progressively more successful games, including Rings of Power and Way of the Warrior in the early 1990s.

Careers Naughty Dog

    https://www.naughtydog.com/careers
    Naughty Dog is the developer of some of the most critically acclaimed and top-selling video games on PlayStation platforms, having created the classic Crash Bandicoot and Jak and Daxter series, as well as modern franchises Uncharted and The Last of Us. The studio is a wholly-owned subsidiary of Sony Interactive Entertainment based out of Santa ...

ArtStation - Character Shading TD at Naughty Dog

    https://www.artstation.com/jobs/vYMj
    A Character Shading TD helps to advance the rendering of Naughty Dog’s characters. In this role you’ll write shading and rendering code, paint textures, tune materials, and work with the artists and programmers – whatever it takes to push the beauty and realism of our characters to new levels!Posted on: January 31, 2021

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