Interested in Physical Computing Artists? On this page, we have collected links for you, where you will receive the most necessary information about Physical Computing Artists.


Making and Moving in the Real World: Physical Computing ...

    https://arts.vcu.edu/academics/departments/art-education/art-education-research/currentlab/current-lab-modules/making-and-moving-in-the-real-world-physical-computing/
    Making and Moving in the Real World: Physical Computing Objectives Students will review strategies and purposes for critiquing artwork, and critique several digital games as works of art, emphasizing the role that the games’ mode of interaction plays in the audience experience.

Conceptual Kinetics, Electronics, Physical Computing

    http://userwww.sfsu.edu/infoarts/links/wilson.artlinks2.html
    Masato Sekine et al - Texmoca (display generated in smoke sig09) Himanshu Khatri - Aquaplay (bubble based display) Daniel Rozin - Wooden Mirror, Trash Mirror. Marenka Deenstra, Jonathan den Breejen - Pingpongpixel ( ball based display) Aram Bartholl - TV-Filter (average pixels to light display), Papierpixel (punch card control pixels) Tomoko Ueyama - Watashi-chan (balloon clothing respond ambient sound)

Physical Work - Han Lee - Designer, Media Artist

    https://hanlee.com/physical
    New Media Art, Installation, Printing Design, Filming, Film Directing, Stage Design, Sound Design, Performance, VJ, Poster, Flyer, Book, Name Card, Banner, Album ...

Topics in Physical Computing and Experimental Interfaces ...

    https://itp.nyu.edu/ima/courses/topics-in-physical-computing-and-experimental-interfaces-physical-interaction-art/
    Artists have achieved interactivity in their art through different strategies based on various technologies. For example, some projects have physical interfaces such as buttons and knobs, some projects react to the audience’s presence or specific body movements, and yet others require collaborations between the audience as part of the ...

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