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Rendering Artistic and Believable Trees for Cartoon Animation

    https://research.edm.uhasselt.be/~fdifiore/research/CGI2003/CGI2003.pdf
    Rendering Artistic and Believable Trees for Cartoon Animation Fabian Di Fiore William Van Haevre Frank Van Reeth Limburgs Universitair Centrum Expertise Center for Digital Media Universitaire Campus B-3590 Diepenbeek, Belgium E-mail:{fabian.difiore, william.vanhaevre, frank.vanreeth}@luc.ac.be Abstract We present a novel approach to design ...

Rendering Artistic and Believable Trees for Cartoon Animation

    https://www.researchgate.net/publication/232614865_Rendering_Artistic_and_Believable_Trees_for_Cartoon_Animation
    We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience.

Rendering Artistic and Believable Trees for Cartoon Animation

    https://www.academia.edu/3842149/Rendering_Artistic_and_Believable_Trees_for_Cartoon_Animation
    Rendering Artistic and Believable Trees for Cartoon Animation Frank Van Reeth IntroductionDuring the last years, the use of CGI elements in the production of cartoon animations has become a …

Rendering artistic and believable trees for cartoon ...

    http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.149.8611
    We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience. While computer assisted traditional animation is able to generate the desired effects, this approach still depends too much on the creation of many hand drawn images.

Rendering Artistic and Believable Trees for Cartoon Animation

    https://core.ac.uk/display/21022964
    We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience. While computer assisted traditional animation is able to generate the desired effects, this approach still depends too much on the creation of many hand drawn images.

(PDF) Non-Photorealistic rendering of algorithmically ...

    https://www.researchgate.net/publication/220869056_Non-Photorealistic_rendering_of_algorithmically_generated_trees
    We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience.

A Multiresolution Model for Non-photorealistic Rendering ...

    https://link.springer.com/chapter/10.1007/11758525_41
    May 28, 2006 · Modeling and rendering of trees has recently received a lot of attention. Models have been developed that allow photorealistic rendering of trees at interactive frame rates. However, little attention has been devoted to expressive rendering of these models.

Real-time watercolor illustrations of plants using a ...

    https://dl.acm.org/doi/10.1145/1124728.1124732
    We distinguish between particle based, texture based, and line stroke based detail primitives, which provide a wide application range for the individual tree and plant models. To support smooth transitions and the frame-to-frame coherence during an animation, we introduce a so-called blurred depth test to perform depth comparisons.

Modeling plant structures using concept sketches ...

    https://dl.acm.org/doi/10.1145/1124728.1124746
    Publication: NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering June 2006 Pages ... Di Fiore, F., Van Haevre, W., and Van Reeth, F. 2003. Rendering artistic and believable trees for cartoon animation. In Proc. of Computer Graphics International (CGI '03), 144--151. ... L., and Seidel, H. 2000 ...

The Algorithms and Principles of Non-photorealistic ...

    https://link.springer.com/book/10.1007%2F978-3-642-04891-3
    "The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation" provides a conceptual framework for and comprehensive and up-to-date coverage of research on non-photorealistic computer graphics including methodologies, algorithms and software tools dedicated to generating artistic and meaningful images and animations.

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