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Shaders for Game Programmers and Artists (Premier Press ...

    https://www.amazon.com/Shaders-Programmers-Artists-Premier-Development/dp/1592000924
    "Shaders for Game Progammers and Artist" is one of the most focused books I have ever purchased. It only covers 'shaders' and does not attempt to present the surrounding technologies of DirectX or OpenGL programming. At fist this tight focus disturbed me, as I did not have a secondary support book like "Programming Vertex and Pixel Shaders".Cited by: 10

Shaders for Game Programmers and Artists by Sebastien St ...

    https://www.goodreads.com/book/show/1503375.Shaders_for_Game_Programmers_and_Artists
    By taking a simple, easy-to-follow approach to the high-level language of this topic and separating itself from 3D API's "Shaders for Game Programmers and Artists" brings the world of real-time shading to a broad audience, ranging from the game programming hobbyist to the seasoned game developer. This unique combination of its simple approach and the wide variety of techniques that are covered makes "Shaders for Game Programmers and Artists" …3.9/5(8)

What Are Shaders in Video Games? From Dull to Beautiful ...

    https://www.gamedesigning.org/learn/shaders/
    Aug 24, 2020 · Shaders bypass hard coding and allow for customizable, programmable shading in game design. Shaders add a certain sense of realism and artistic nuance to games that didn’t exist decades ago. It causes breathtaking visual generation on the fly, in real-time. Related: 3D Software for Aspiring Animators.

Shaders for Game Programmers and Artists (豆瓣)

    https://book.douban.com/subject/2049386/
    Shaders for Game Programmers and Artists. 作者: Sebastien St-Laurent. 出版社: Course Technology PTR. 副标题: for Game Programmers and Artists. 出版年: May 13, 2004. 页数: 512. 定价: $39.99. 装帧: Paperback. ISBN: 9781592000920.9.4/10(19)

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